For the rest of this Duel, apply the following effects.
● You cannot activate monster effects in the hand.
● Draw 2 cards instead of 1 for your normal draw during your Draw Phase.
● You can conduct 2 Normal Summons/Sets per turn, not just 1.
You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.