Notes & Combos
Finally reached DLv Max and all I can say is:
This format is terrible.
And I'm playing Mathmech Cyberse slop, so that has to mean something.
I tried optimizing this list to 40 cards to see Fuwa and Maxx "C" as often as possible, and to also have the highest chance of drawing my best extenders. The combos and endboards are pretty basic:
Any 1-Carder (Circular, Defenser and Secretary) without an extender ultimately ends on Superfactorial with Darkfluid.
And any Combination of two different 1-Carders ends on Superfactorial, Darkfluid and the new @Ignister, which pulls out a Heatsoul and Transcode.
Before playing this I thought the new @Ignisters were only busted because of Maliss, but boy was I wrong. These cards are insane and let even this deck play through 3 Handtraps sometimes. They also make the endboard 1000x harder to break and let you draw 2 off Heatsoul. Absolutely insane.
For tech choices and non-engine: I love Multiplication. This card is pretty much the sole reason I play that deck. Lethaling through an endboard with 12.000 ATK is the most fun this deck can be.
Nabla and Addition are required to make some of the Combos not starting with Circular a full combo.
Packbit is soooo much better against Ryzeal than Aggregator its insane. Since the @Ignister is untargetable, they have to Target Darkfluid with Aggregator off Ext, to which we chain and send it to the backrow.
And for non-engine I honestly dont know. Maxx "C", Ash, Fuwa and Called by are pretty much mandatory. But Lancea feels awful, Imperm isnt good against Maliss, and neither ist TTT. But there is so much Ryzeal which it is amazing against. I honestly have no idea what the ideal setup is. You either get clapped by Maliss or by Ryzeal, so just chose either one and try to go more into the other one.
I personally played against more Ryzeal than Maliss surprisingly.
I also saw a lot of people playing this deck with Micro-Coder, but I just couldn't fit him. You could probably cut the Mathmech Equation to play him at 1, but whats the point. Love the idea though.
Replays
ID 228-666-918
Replay 1 (Tagged Combo) shows the deck comboing through 3 Handtraps (with a bit of luck but still)
Replay 2 (vs chamessou) Shows a slightly different version of the full combo with 2 1-Carders (if no Bystial you use the extra material for Heatsoul and resummon it with @I, also dont summon the synchro back, it blocks Superfactorial)
Replay 3 (Tagged Colossal Damage Comeback) shows this deck going 2nd through a full board and just how broken the new support is.