Ritual Beasts

Master I from on December 12th, 2024
cp-ur 780 + cp-sr 330
40 cards

Notes & Combos

Wanted to see how well Ritual Beasts would fare after the hits and my conclusion: still pretty good! Went 16-4 in my last 20 games before reaching Master I. Majority of them I went first or were against Freenpai. It does feels slightly worse to go 2nd without PoP and another Shifter.

For card choices, most cuttable cards for me are Zefra and 1 inheritance for more non-engine like TTT or Ogre. I wouldn't touch anything in the Extra Deck. Cross Sheep is an extender that gives us access to an early Ulti-Gaiapelio line which is better than the usual anti-Nib combo with Apollo. Bagooska is a great backup for when we get roached. And the rest are just mandatory for our combos.

Few tips in piloting this deck.

  1. Save your Called By for Maxx C / Droll unless you can't extend otherwise. These two handtraps will severely cripple your combos.
  2. Similarly, save your SBTL and ETELE for extension if you can.
  3. Take advantage of Winda's effect to cheat out your Extra Deck monsters. Remember, Ulti-Rei has the innate effect of disabling effects that tribute for cost. This can be especially clutch against the red Sprights and Yubel.
  4. It is relatively easy to bring out Ulti-Gaia on your 2nd turn. Sometimes it's able to checkmate your opponent after they spent their hand already.
  5. You can summon two SBTLs at the same time using Ulti-Cannahawk. Try to maximize this whenever you're able to.
  6. Do not just mindlessly bring out Protos if you're going blind first. He is essentially useless if you call the wrong attribute.
  7. Practice. Your. Combos. The Timer. Is. Your. Enemy.
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Replays

Replays: 997-807-268

Not many interesting games unfortunately. I'll add more if I decide to do rating duels with RB.