Notes & Combos
Master 1 climb was way harder. I switched over to a hand trap build as the boardbreakers were not cutting it anymore.
Also upped struggle to 3 because I realized that dodging veiler and imperm and even just popping Mu when they ash was better than just sitting on her. Also helped with all the drillbeams I was seeing.
Bystials and Nibiru also helped as they were disruption but also left a body on field for deception.
Nothing in the extra deck cam up besides the fusions. There's only 3 sol there because I couldn't think of what else to put.
Last thoughts are, even though I made Master 1 with this, I don't exactly recommend it for grinding up there. It was tough. I also think I was relying a bit on people not knowing what I was playing. Okay yeah, diabellstar but then I chain struggle, chain debtors summon saint usually throws people off. Many times after I summon Saint on the opponent's turn, they had a little thinking moment as they had to start playing around it. If you play it and you think it's fun, go for it. However, there are far easiers ways to Master 1.
Replays
ID: 054-890-834. Only 2 replays. One going first and one going 2nd. The play was to get out Saint Azamina on their turn usually. I think the voiceless voice replay was a good showcase. I'll leave these up for a bit.