Notes & Combos
Final push from M4-M1 done 5/31/25 in 5hrs
My RNG and matchups didn't favor my sky striker tenpai list from last season, so I crawled first into FS bystial tenpai
Despite games getting a bit better, I wasnt able to even drop a single tenpai name on the field before the surrender in some games, so I decided to move into FS bystial control first, which greatly improved my climb to master (so tenpai was the problem all along?)
I tried to play some tenpai around master 3 again but mermail and blue-eyes said NO
Added droll around M3 because i was sick of memento and mermail, it worked sometimes
99% of the games were going 2nd with FS bystial until master 2, then decided to go first with a kashtira engine in master 1, deleted 2 blue-eyes banishing ultimate spirit dragon with unicorn (I know kashtira cards have antisynergy with everything else, but I dont have enough for primite yet and I was losing games due to 0 engine hands)
I didnt test mulcharmies, I dont like them after playing with them for a few seasons with tenpai, maybe it will change next format, idk
Few extra notes
- At first I tried a grindier version with 1x saronir and branded beast, but it was super hard to resolve
- Cards that were replaced in master 1 for the kashtira engine 1x santa claws, 1x triple tactics talents, 1x FS tract, 1x ghost ogre, 1x phantazmay
- Most used cards in the ED outside FS (always going for desirae pass) cards were chaos angel, and ty-phon
- Charmers are there for GY plays, in case I need to steal a FS name from my opponent, I think I summoned caesar 3 times at best
- MVPs of the deck have to be the bystials and chaos angel IMO, some games were decided just by dropping 2 bystials on FS or blue-eyes or the opponent not having an out to a protected indestructible angel
Deck feels good and fun to play