Notes & Combos
Slop is great so here we have Orcust Fiendsmith Millenium. I have tried multiple Orcust versions but this one was the most fun.
Max amount of Drolls is mandatory, you can easily self Droll if your opponent has the roach or any of the Mulcharmy. The only thing you would miss out on is Crescendo, if you didn't open either the Orcust field spell or the trap itself. Fiendsmith engine also doesn't care about Droll.
Only opening Sengenjin can get you into Fiendsmith into Orcust. Good thing we have Mermaid. The Millenium field spell can be used to put a brick like Orcust Knightmare for example into the backrow and then into the Graveyard via Doomdragon. Also going 2nd it can help to break boards or get lethal in 4 summons. Going 1st it plays into the roach or the Mulcharmies if you don't have Ash or any of the other outs, so be careful.
Only 1 Lancea because when I was running multiple I would only draw them when facing Ryzeal, and never when facing Maliss :)
Replays
I saved some replays here: https://youtu.be/32vPM8wU58Q
My replays on MD are also always public: 720-525-407







































