Notes & Combos
Wanted to just post an M1 list for this because I haven't seen a lot of WF decks built the way I like. You can trim down some of the non-engine if you don't want to run 45, but I feel like a lot of other builds of the deck aren't great going second and this amount of non-engine makes it so you usually see at least 2 cards if you lose the coinflip. Importantly though, Thrust has synergy in WF because you can search a WF card, send it off a monster and then add it back. So don't cut that if that's your idea.
Azamina and St. Azamina are in the extra deck for fun. They have come up (will post a replay too), St. Azamina more than full Azamina. Chorizo is here as a really nice tech choice, it's a way to dump Ruciela in grave while also getting a tuner on board if your hand is weird. If you plan on playing this deck long term, it's a good craft.












































