Orcust

Master I from on October 10th, 2025
cp-ur 1020 + cp-sr 330
40 cards

Notes & Combos

Droll is a must.

Droplet is optional. Better than Inperm as it sends Orcusts like Harp to gy.

Longirsu is optional, mostly a stepping stone.

Two tips. 1.under Droll use Girsu to mill s/t, Galatea-i banish and Enlilgirsu add back. 2.Enlilgirsu add back World Wand, next turn Galatea-i send it to search World Crown and ss Crown using Wand's effect.

No good replay of interaction. Unstoppable turn1. For turn2 just pray to stop opponent with MaxxC/Fuwa or Droll, as it's robust against negates but weak against removals, meaning that Maliss/Ryzeal/Mitsurugi's endfield is tough for it.

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