Notes & Combos
The reason I played Sky Striker because the amount of stun decks ( Kash, Exodia, Lab ) was insane and I kept losing coin flips like crazy. So the run was a mix between Sky Striker, Fiendsmith Control and Allure Queen Fiendsmith. But I got a nice 7 or 8 winstreak from D3 to D1 with Sky Striker.
This list is blind second of course with lots of board breakers.
1 Raye because now we have Hornet unlimited + drawing multiple copies of Raye is ****.
Soul Release is good to get rid of any type of follow up or even disruptions, which helps in the grind game because Sky Striker usually can't OTK easily.
I didn't feel comfortable with running no handtraps at all, so I ran the handtraps that can just give you more draws / shut down the opponent's turn with minimal disruptions ( which you want actually because it helps with triggering Thrust, TTT or have a target for Change Of Heart )
ED is just filled with Board Breaker links so it is more consistent to break boards instead of just relying on drawing the good cards + Charmer help with link climbing to Access code and potentially OTKing
I didn't save many replays, because most replays are just the same stuff with breaking boards. I think I will continue playing with this if I kept losing lots of coin flips and face stun decks. So I will save more replays eventually.
If you have any questions regarding the list or any other list I posted, feel free!
MD ID: 070-109-631 Discord: masteraga