Notes & Combos
This deck's main issue is bricking, so I tried to craft a list that minimized the problem, mainly by cutting fish king and its associated garnets. I'm happy with how it turned out, I bricked pretty rarely outside of rank up games because that's just how the canon event goes. If you draw even just decent, the deck can play through a lot, being explosive on the play and on the draw. If you draw good, if feels unstoppable. However, you do mostly rely on 2 card combos, so bad hands are inevitable. Droll does just turnskip you without Coelacanth, and the most you can put up under Maxx C is an Infantry play, maybe a Neptabyss reborn Poseidra setup if you draw great. As for deck choices, I feel confident about most of everything. Chengying should probably be Gymir, but I skimped out because I'm poor. Overall, I'd recommend this strategy to anyone looking to outplay their opponent by breaking their board and playing around interruption wisely, as long as you can handle the mental load of bricking during important games.