Notes & Combos
Made m5 while i wasn't expecting it at all with this. Lacrima the crimson tears really is a game changer.
Now this is more than before of a fiendsmith variant. Still a vaalmonica core because level 4s are good, but we take full advantage of being able to incorporate fiendsmith. To make room we cut the resonance counter package, namingly the archetypal normal spells and the archetypal bosses in the extra. We want to compete so we take advantage of generic stuff.
-> Triple lurrie: 23 engine cards, 17 of them are good to draw with it because they will allow you to discard, or to fuse it from hand into a lot of value. Now that lacrima is in the game, it also is a 1 card combo into appolousa, sp or cesar.
-> 2x Lacrima the crimson tears: a new 1 card combo that is a level 4, powerful to the point I considered playing 2 lurrie to make room for the third, but lurrie is a discard AND a ns.
-> Charmies: they are extenders going first and apply pressure going second, sometimes allow to draw another handtrap and win the game
-> Droll is here because the deck suffers from maxx c and because i didn't think of another nonengine being this good alone. Nib for the same reason, i wanted a part of very impactful nonengine.
-> Necroquip: value bacause you can set it up before setting up scales, drawing before pendulum summoning and also leading to duke of demise for another ns after the draw. The draw effect can significantly improve some bad hands, and you can pivot into duke of demise to normal summon again.
-> Duke of demise: has to be played here, allows to have a light fiend first normal summon, checking for certain handtraps, if everything goes, pivot into ns selttrice or a scale before linking, and pend summon the same bodies another time. Can add back crimson tears before pend summon to resummon it aswell.
-> Fiendsmith in paradise: because it very efficiently can protect a bagooska since you prevent sp and is easily accessible since the deck discards, and crimson tears sends it.
Replays
757-856-375
I'll only let the relevant ones public. There isn't that much of them since the nonengine won a lot of games going second, leading to skippable games, also i only played this from d3 the last 2 days.