Notes & Combos
I don't really know what to call this deck, since i couldn't really call it a sky striker deck since it's only an engine. nor can i call it snake eyes since it's also a small portion of it mainly to otk.
But overall, FireStrikers. Inspired by the one and only Joshua Schimdt where that day i learned about go second Sky Strikers. This deck is honestly super fun. The main goal is truly to solve the puzzle of what best way should i do to otk / exhaust my opponents out of resources. SS package are either disruption baits and/or draw power to open up the opportunity for the SE package to shine (though sometime its the opposite).
Key notes:
- Hornet -> kagari -> hornet = link 2 / 2 bodies, i also like to engage -> hornet -> kagari -> engage for extra resource
- E.Con and Droplet both work as a targeting dodge, leaving you +bodies and negation
- Camellia is a card. super good to transition to SS package for disruption since it requires 2 eff monsters
- access code is used for safety meassures. very rarely came up, while other cards are good as is (ratios are personal. i would play 3 bonfire if im not so broke)
- Along the way i feel like i lose too much to maxx c, though sometimes i dont really care. for that 3 ash, 2 called and 1 crossout is my out. 1 maxx c is literally there for crossout xd