Notes & Combos
A no-fuwalos version of Lunalight with imperm instead.
Passing after getting handtrapped going first right now is too much of a problem and a re-occuring scenario to afford to brick on Fuwa with this deck. The best way to fight back is to have as many live cards as possible and no handtrap is better at that than imperm.
I really like it because for starters it makes impulse even more broken since you destroy the card you negate if imperm is in GY. It's also good against Orcust normal summon girsu, duodrive, mirror match gold leo, against other general decks, and as a boardbreaker vs. Maliss (rip ransom) and Mitsurugi (but only if paired with another handtrap), but if you are a good yugioh player you will simply draw maxx c and droll against them :)
Flexspots in the deck are the one-of TTT, the imperm itself if you feel it's not viable enough right now, the ED could also be better: exciton knight for going 2nd or evilswarm nightmare for going first as ideas, could also be Banshee for flag and enable colossus / protos, but i think that is win-more since you're already turbo-ing out 2 unbelievable tower monsters.


































